I was trying to run grails on a computer with no internet connectivity but was not able to do so. The error I observed is copied below.
Error Resolve error obtaining dependencies - Failed to read artifact descriptor for xalan:serializer:jar:2.7.1
Error Required Grails build dependencies were not found. This is normally due to internet connectivity issues or missing repositories in grails-app/conf/BuildConfig.groovy. Please verify your configuration to continue.
I could not locate any config settings that I could change in BuildConfig.groovy or any other groovy file that would allow me to run a grails app (on Windows) with no internet connectivity. I am sure there must be some settings which allow me to run a grails app without internet connectivity - can anyone possibly shed some light on this?
Thanks
You don't need Internet connectivity to run grails app locally.
But you need to have your app dependencies downloaded in local Ivy cache - so you need Internet connectivity at least for the first run/compile of your app.
After that you should be able to run it without Internet connectivity.
Though Grails does not require internet conncetivity to run, the Grails software relies on other code which is hosted online. You will need to either download all of the dependencies, (I'm not sure where you would even find them all), or connect to the internet for your initial run.
Once you are online, type grails run-app in the console, let that download all the dependencies, then feel free to take it offline!
Related
I'm having trouble with setting up ACORE API's and then having them work on a website.
Background:
Azerothcore running 3.3.5 on a debian standalone server, this has the Database, Core files and runs both the world and auth server basically a standard setup that is shown in the how-to wiki.
I also have a standalone web server, on the same subnet, but it's a separate server running linux and normal web server stuff, this has a wordpress installation with azerothcore plugin for user signup etc.
I'm trying to add the player map (https://github.com/azerothcore/playermap) and the ACORE-API set of functions (server status, arenastats, BG que and wow statistics) (https://github.com/azerothcore/acore-api)
Problem:
I understand the acore-api must be run in a container (docker or whatever) on the server, which I have done and it binds to port 3000, I can then go to the local ip:3000 and it brings up this error. (all db's etc are connecting and soap is working)
error 404 when navigating to IP:3000
I do get a few errors when running NPM install seen here: I'm not sure if they would be causing any issues or not.
screenshot of NPM errors on install
But further that, when I put say 'serverstatus' on the webserver (separate server) and configure the config.ts file I can't seem to get anything to display.
I'm not sure what I'm doing wrong but is the same scenario for all of the different functions for the acore-api
How are these meant to be installed and function? I feel I'm missing a vital step.
Likewise, with PLAYERMAP I have edited the comm_conf.php and set the realmd_id, but when loading the page, I do get the map, but the uptime is missing and no players are shown?
Could someone assist if possible?
Seems like an issue with NodeJS version. Update your NodeJS to latest LTS version 16.13.0 (https://nodejs.org)
I am trying to get a connection to work on my machine to an AS400 database as per this link.
I have confirmed that there is no firewall blocking the machine I am working on. I have confirmed that the connection info works on a different machine with a .UDL file. I have installed the requisite C++ runtime libraries onto the machine and confirmed it has the appropriate .NET framework (it has 4.7.2). When I try to run the UDL file with the same connection information, I get "Provider cannot be found. Ensure that the provider has been installed properly." As far as I can tell I did, but it is not detecting that?
Can someone help me understand how to get it set up so that the UDL file will indicate if the connection was successful or not? I'm not really sure what is at issue at this point.
edit: I got lucky on more searching and so on further inspection, I can see that it is not in the registry editor. Could that be the issue? How would I add it there properly so that it shows up as a Data Link so that I can configure it correctly?
go here to download and install access client solutions
after installing the base package, navigate in the install folder and find the Windows_Application folder. In that folder, double click on install_acs_64.js. That will install the ODBC drivers.
run the ODBC Data Source Adminstrator app on the windows PC. Click the Add button. Select the IBM i Access ODBC Driver. Make sure to click the Server tab and set the default schema and library list.
Once the ODBC driver is installed you can test the connection by opening Excel and use the Data tab to config a connection to the IBM i database.
TCP connections work fine as I am able to converse with someone over zoom and teamviewer. However, whenever I attempt to access another webpage, I get a network error. Google seems to work fine for some reason but any webpage I go to listed by Google fails to connect. The only way I can open up my http connections is by ending a task called "init" inside of task manager. This shuts down my vscode as well as my ubuntu terminals I have running. If someone knows the solution please do tell. It's really annoying having to close out my vscode and terminals as well as my local servers to look up information and debug.
I found a fix to this issue.
So I was running a Windows Subsystem for Linux and my Windows Build was outdated as well as WSL. When I updated Windows and upgraded to WSL2, my issue was resolved and I don't seem to get any more network errors.
I'm trying to learn how to create a custom WordPress theme. I've been following a tutorial, and I was trying to install DesktopServer onto my MacBook Pro (to create a local environment.)
But I'm not able to install it because it's stating that
"It appears that you have another web server already running. DesktopServer cannot be installed. Check that you do not have Web Sharing turned on from your System Preference -> Sharing control panel or turn off and remove your other web server."
I've checked my Sharing settings, and nothing is enabled (including internet sharing.) So that must mean I have a web server already running. But I don't know what that would be.
Is there a way for me to find out what web server my mac is running?
And after that, is there a way for me to disable that so I could possibly use DesktopServer instead.
I've really good with writing HTML, CSS, Javascript, etc., but I'm pretty new to the server and hosting and stuff. I honestly don't understand everything yet.
I had the same problem, and the solution that worked for me was here:
https://zachgoll.github.io/blog/2018/serverpress-error/
By default, Mac OSX has an Apache server running in the background
which conflicts with Serverpress by default.
To turn it off, run sudo apachectl stop.
I've followed the instructions at the link below to "Build and simulate a Cordova iOS app in the cloud". https://taco.visualstudio.com/en-us/docs/build_ios_cloud/
After completing the instructions I'm able to build and get the iOS simulator working, however, I'm unable to attach a debugger.
The message displayed in remotebuild is:
GET /cordova/build/5655/debug 500 10.865 ms - 28
In Visual Studio I see the following in the Debug window:
Starting launch process C:\Program Files (x86)\nodejs\node.exe "(redacted)\node_modules\vs-tac\emulator.js" --platform ios --action launch --path "(redacted)\buildInfo.json" --serverUrl https://(redacted):3000/cordova --certificateName (redacted) --language en-US --loglevel info --cliVersion 5.4.1 --npmInstallDir "(redacted)" --deployTarget "iPhone 5"
Timed out connecting debugger to remote Apache Cordova app. See Output window for JavaScript console output.
------ Cordova tools 5.4.1 already installed.
Requesting emulate on iOS Simulator for buildNumber 5655 on server https://(redacted):3000/cordova...
Emulated - Successfully sent to ios Simulator
------ Cordova tools 5.4.1 already installed.
Requesting debug on remote iOS device for buildNumber 5655 on server https://(redacted):3000/cordova...
Failed to Debug iOS remote for build (redacted)\buildInfo.json to https://(redacted):3000/cordova :
iPhone 5
My local development machine is using Visual Studio 2015 and Cordova 5.4.1. I have Node v0.12.2 installed locally and v0.12.9 installed on the MacInCloud. Following the instructions in the link above, I am NOT an admin on the Mac machine.
I've also already tried the instructions suggested in this SO answer: Visual Studio Debugger failing to connect to remote Apache Cordova app in iOS simulator
All the suggestions and the links provided by others were helpful but ultimately my assessment of the problem was not being admin/root on the Mac. The Visual Studio Cordova docs linked in my original question would suggest that you can do all that you need on a Mac without having admin/root access but in my experience that is just not the case.
To the credit of the MacInCloud group, they were very helpful in making changes that I requested to permissions and for reinstalling packages such as brew, ios-webkit-debug-proxy, remotebuild, etc... but after a while that back-and-forth kind of approach to fixing the issue proved painful. When I switched from a Managed MacInCloud server to a Dedicated one, everything worked almost immediately.
Looking back I think the initial execution of remotebuild, which executes brew -- without being admin on the box -- caused the whole process to go south. I was warned when I ran remotebuild for the first time that it would install some brew components that might need root access. That should have been a warning sign to me that not being admin on the box was going to be an issue...
Even though I was able to get a Dedicated MacInCloud server working, the lesson I learned about having control over the Mac prompted me to just buy a Mac Mini. That was a little more difficult to setup because I was now doing everything myself, but ultimately I think it will pay off in the end.
For anyone else struggling with similar issues here is a brain dump of some things I learned along the way:
You don't necessarily need to get Visual Studio talking to the Mac to debug Cordova applications. You can use Safari Web Inspector from the Mac. https://blog.nraboy.com/2015/10/debugging-your-apache-cordova-ios-app-with-safari/. Even though I finally got VS working, I actually prefer this because it is more like Chrome's debugger which I prefer to Visual Studio's.
The ios-webkit-debug-proxy NPM package mentioned in other comments and links is basically a proxy which Visual Studio uses to debug the simulator in exactly the same way Safari does as mentioned above. For this proxy to work you must also be allowed to connect to the Mac over ports 9221-9322. https://github.com/google/ios-webkit-debug-proxy. Prior to learning that I thought I only needed port 3000 open for the remotebuild proxy...
The package necessary for launching the iOS simulator from remotebuild is ios-sim and it will occasionally timeout when launching the simulator and cause the debugger not to attach. This is a known limitation. https://github.com/phonegap/ios-sim and https://blogs.msdn.microsoft.com/visualstudio/2014/11/13/tools-for-apache-cordova-update-ios-debugging-windows-8-1-support/ (see comments).
If you should feel the need to install/uninstall brew it is very easy to do. Just run the install script and if already installed it will give you instructions on how to uninstall. http://brew.sh/ and https://github.com/Homebrew/homebrew/blob/master/share/doc/homebrew/Troubleshooting.md#troubleshooting. To uninstall or reinstall a NPM package is equally easy and Google is your friend.
Read and re-read both of these links for setting up a Mac: https://taco.visualstudio.com/en-us/docs/ios-guide/ and https://taco.visualstudio.com/en-us/docs/build_ios_cloud/. Getting the RemoteBuild.config right is crucial for getting secure connections to work -- especially if you want to access your Mac Mini at home from across the internet.
If you are remoting to a Mac I highly recommend iRAPP or some other VNC alternative. My experience has been that VNC is painfully slow and having a bad connection when you're troubleshooting issues just leads to more aggravation. http://www.coderebel.com/products/irapp/
As mentioned above, the MacInCloud guys were great when I asked for support, but if you do need root access for more than six months the cost of a Mac Mini is less than a Dedicated server plan.
Cheers
Since it is the call to /cordova/[...]/debug that is failing it looks like you might not have ios_webkit_debug_proxy installed. You could try making sure that homebrew is installed (from http://brew.sh) and running brew install ios-webkit-debug-proxy. Afterwards you should be able to run ios_webkit_debug_proxy without an error.
If that runs successfully then you should be able to quit out of ios_webkit_debug_proxy and debugging should work via remotebuild.