Google Analytics vs Flurry Analytics - google-analytics

In my app:
Flurry is showing over 11,000 new users.
I also have google analytics in the app too and that is showing 8,200 unique visitors.
Has anyone got experience of this and could lead me in the direction of a solution to why there is this discrepancy in numbers.
Thanks

There are 2 key differences in the way Flurry and Google Analytics report "New Users".
1) Flurry looks at unique devices, and not user IDs. That means that if a user uses the same user ID to install the app on multiple devices, Google will count it as 1 Sale, whereas Flurry will count it as multiple "New Users".
2) Flurry counts a user only when they have launched the app, not upon install. Which means that if Google Analytics report an "install" today, but the user launches the app tomorrow, Flurry system will count it as a New User tomorrow.
Full disclosure: I work at Flurry

I discovered that whoever setup our Google account set it up as a 'Web ' profile and not an 'App' profile. And in googles best practice guide, it states that if you do this, the results are unpredictable! I might add this as the answer for this particular problem

Related

Does anyone know about Firebase attribution mechanism? And attribution window length?

Does anyone know about Firebase attribution windows? Are they customizable? What is the time period of attribution window (7, 10 days)? I have looked everywhere but can not find information. As well as for attribution waterfall. Any insights on that?
Thanks
Firebase is a Google product and is closely tied with Google Ad Networks (AdWords and AbMob). Once Firebase is linked with AdWords, an advertiser can set a codeless Ad Campaign and track it in the Firebase Console. Similar is with the AdMob integration. The duration of campaign can be customized in the AdWords Console dashboard.
If you want to start an app campaign with a third party Ad Network, you can do so and add the tracking URL generated in the Firebase Console in the campaign set up of the preferred network. The conversions will be reported in the Firebase Console --> Analytics --> Attribution --> Conversion Events table to be further filtered as Source, Medium and Campaign. The data can also be further obtained for date range.
Take a look at this blogpost for more details on this topic.

Create Google Developer Account For Google User Group

Is it possible to Create a Google Developer Account for a Google User Group Account ?
Regards,
Alok
No, both are different from each other.
Google Developer Account (Google Play Developer console) is used for publishing Android Apps through Google Play Store by paying one time fee of $25 and on the other side Google Groups is a place to create and participate in online forums and email based groups with a rich experience for community conversation.
Hope you get it!

What marketplace are App Installer ID (not set) downloads coming from?

I'm still trying to get my free game app discovered, and notice that most of my new downloads are coming from '(not set)' according to Google Analytics/Aquisition/App Marketplace. And this despite a 'This report has been filtered to include only data where there are values for "App Installer ID" dimension' message on the page. According to the docs:
"A marketplace must support the App Installer ID to be recognized by Google Analytics. Not all marketplaces support the App Installer ID, which is what Google Analytics needs to recognize a marketplace. Traffic that comes from a marketplace that Google Analytics can’t identify appears in the report as (not set)."
I've only submitted my app to Google Play. Should I be concerned about these apparent rogue downloads? What marketplace are they coming from?
Several sites offer direct APK file downloads, one of the biggest being 'Apkmonk' where I found my free game app posted. As reported from the updated Google Analytics 'Acquisition/App Marketplace' graph, I now get 50-350 new user downloads a day from unidentified markets, compared to about 1-5 a day from Google Play (com.android.vending). I had to adjust the support code provided in the docs and examples (i.e. Trivial Drive) for InApp purchases and Google Play Services (particularly the IabHelper file) to support players who had neither Google Play Services nor Google Play Store installed on their devices. They all appeared to get null pointer exceptions on starting the app before I adjusted the code. I experimented uninstalling Google Play Services and turning off Google Play Store on my test device to find null pointer and other crash points in the support code.
As far as app performance in non-Google acquistion markets, I get banner and interstitial ad serves, but that's it. No leaderboard or achievement posts, promo redemptions or InApp purchases, which makes sense. I only get .00-.02 cents per banner or interstitial ad click in these markets, with demographics mostly US and India.

New user definition (Technically)

Can anyone explain the term “New User” in Google Analytics?
If a user un-install the app and later installs the same app on the same device then it will be counted as “New users” or “Repeat users”?
The data for install are showing around 4,000 and only 600 new users are showing in Google analytics reports.

How to get real time user count of mobile app

We are having a launch party for our new mobile app on February 19th. At the party, we want to display a real time user count on a big tv (similar to the scene in The Social Network movie).
If someone creates an account on our app, we want to immediately see the user count go up by 1.
How do we do this? Flurry Analytics is not real time and that's our analytics platform. I've heard Google Analytics has a real time user count but can we have two analyics platforms at once?
Thanks.
To resolve this issue, I created an account with Countly (www.count.ly) which is an open source analytics platform that tracks real time. We will hook my laptop up to a TV and zoom in on the user count portion of the dashboard.
Yes google analitics have great live report.
You can also take a look at parse.com
Parse Multi platform api make it super easy for you to create a app/web page to show live stats.
:)

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