I use the project JCoAP to do HTTP/CoAP transform.
but I don't know how to use it.
I have a HTTP client and a CoAP server,I need the Proxy to transform HTTP to CoAP,
it's seem that "JCoAP" project have achieve it.But I have no idea the detail
to use "jCoAP",
Does anyone have any experience?
I accidentally came across this question searching for something similar and as it is not answered and I managed to find something like an answer, here it is:
You can use californium for this and more specifically its ProxyHttpServer. Here is an example how to do this, but basically you need a ProxyHttpServer, CoapServer and ProxyHttpClientResource and a little bit of wiring.
Related
While it doesn't appear that this is a duplicate based on my searches, I'm sure other people have complained about this in many places.
I play minecraft and know java pretty well, so I thought it would be interesting to make mods with the minecraft forge. However, most tutorials are outdated or incomplete and I can't find a complete documentation. Now, if someone says, for instance, that existing blocks can be accessed through the Blocks class, I don't know what package that class is in. My more specific question was about modifying the properties of TNT(I wanted to do this as a test mod). Based on what I've been able to scrounge from various forums, using reflection on existing blocks in the game is possible, and what I found surrounding food would suggest there is a class for TNT somewhere that can be modified to boost its power. Just so someone can explain the not-well-explained principles of forge mod making, where would I find this TNT-related class that I could use reflection on, and how would I go about doing that(I've never done stuff with reflection before)?
To be clear, I've gotten forge minecraft all set up, I don't need an explanation of that. Just how to modify the properties of TNT(and hopefully this explanation will help me understand some broader principles)
I've been using https://nekoyue.github.io/ForgeJavaDocs-NG/ for a while. It has 1.12.2, 1.13.2, 1.14.4, 1.15.2, 1.16.5 and 1.17.1
I've been looking for a complete documentation/tutorial too, and I haven't fount a lot of stuff to be clear, but I found a wiki that might be useful. Here it is if you want to check it out:
Mcjty's wiki: https://wiki.mcjty.eu/modding/index.php?title=Main_Page
Forge's official documentation can be found here, versions:
1.15.x
1.16.x
1.17.x
right now I am struggling with implementing a functionality to dissect my own protocol within the payload of AMQP.
There is no problem dissecting it if it's only send via TCP.. But if AMQP is on top of it, there seems to be some problems.
Right now I have only those links which aren't very much helpful :(
Wireshark: display filters vs nested dissectors
In the moment my code is very much like in the example link, but I don't know how to reference my own dissector.
I can provide code - but it looks very much as the example but without the JSON part.
I appreciate every help! Thank you!
I hope someone could give me a quick example how to configure the BTLE-Device correctly without the huge BLE-Manager library. Simply a litte GAP Authetication and one GATT-Service would be enough to start. I've managed to create my own GATT-Service and characteristics without the need for BLE-Manager but thanks to several defines, typedefs etc. I can't figure out how to do this for GAP and how to register my callbacks for it. Maybe someone has used these modules before and can give me a quick example how it's done?
Since you mentioned One GATT-Service with Authentication Atmel-BAS [Battery Service] example is easy one. To better understand you can download the getting started guide see the architecture. In-order to register the callbacks you need to check the order of callbacks in function ble_event_manager in ble_manager.c file.
I'm about to set up automated CSS regression with a tool like:
Phantom CSS
Backstop.js
These look like good tools, but I want to test URLs using verbs. For example, I want to make a POST request with some data and run the test against that. This does not appear to be possible with any of the above tools. Does anyone know of a way to do this?
Since PhantomCSS depends on CasperJS, here is the hint how the CasperJS.prototype.download() method could be used: https://github.com/casperjs/casperjs/blob/master/modules/casper.js#L643. The PhantomCSS then uses casper.capture to get the according sources. I would dig into this direction. Please reply if this was helpful or might be improved. BackstopJS also depends on Casper, so it's worth checking it. If no API provided - only dirty hacker's hands may help you. Let the Force be with you.
Can anyone recommend a good (AS3) logging API for Flash/AIR/Flex? I need something to capture and record mouse and keyboard events in addition to coded events. Preferably something well documented/supported. Thanks in advance.
I've been using Thunderbolt. It allows you to see your log results in Firebug.
I developed and manage Loggee!, a Flash/Flex Logging Tool: http://davidbuhler.org/loggee-flex-logging-tool/
You must see http://sourceforge.net/projects/log4flash/
with no more....
bye bye
I would recommend Arthropod if you are looking for a development tool (this wasn't very clear in your question), if it's to log your client's behavior, I'm not aware of any tool sorry.
I always end up writing my own logging solutions. They generally are very simple compared to the rest of the project, and by writing my own I can tailor it exactly to what I need. Whereas using a pre-built one, always seems like either it is too over-engineered and complex to use, or it's too simple and lacking a couple features I need.
Try to use Log5F logging utility for ActionScript 3.0