Error writing and reading a structure from PIPE - unix

I have a client server program where client writes a command on PIPE for server. While reading the command from Server it reads only first char of command and throws error. Can anyone help me with this?
#include <stdio.h>
#include <sys/types.h>
#include <unistd.h>
#include <errno.h>
#include <stdlib.h>
#include <sys/ipc.h>
#include <sys/msg.h>
#include <string.h>
#include <sys/wait.h>
#include <mqueue.h>
#include <sys/stat.h>
#include "Functions.h"
#define MSGBUFFER_SIZE 50000
pid_t serverPid;
pid_t clientPid;
typedef struct msgbuf {
int messageLength;
int messageType;
char messageText[MSGBUFFER_SIZE];
} Message_buf;
int writePIPE(int fd, Message_buf *inputMessage){
printf("\n In write pipe message length :%d",inputMessage->messageLength);
printf("\n In write pipe message Data :%s",inputMessage->messageText);
ssize_t n=write(fd,inputMessage,inputMessage->messageLength);
printf("\n Size :%d", n);
return n;
}
ssize_t readPIPE(int fd, Message_buf *outputMessage)
{
ssize_t len;
ssize_t n;
if((n=read(fd,outputMessage,sizeof(outputMessage)))==0)
{
printf("\n Error");
return 0;
}
if((len=outputMessage->messageLength)>0)
{
printf("\n Length ---->:%d",len);
if((n=read(fd,outputMessage->messageText,strlen(outputMessage->messageText)))!=len)
printf("\n ERRRRROR expected %d got %d",len,n);
}
//printf("\n In Read PIPE: %s",outputMessage->messageText);
return len;
}
void Server(int readfd,int writefd)
{
Message_buf server_MessageBuf;
ssize_t length;
if((length=readPIPE(readfd,&server_MessageBuf))==0)
{
printf("\n End of file while reading pathname");
}
//server_MessageBuf.messageText[length]='\0';
printf("\n LENGTH :%d",server_MessageBuf.messageLength);
printf("\n Printing in server: %s\n",server_MessageBuf.messageText);
}
void Client(int readfd,int writefd)
{
char inputFileName[MAX_SIZE];
char inputOperation[MAX_SIZE];
char *cCommandInput = NULL;
char *fileOperation = NULL;
char *operation = (char *) malloc(MAX_SIZE);
int commandValidateStatus = 0;
int commandInterpretationStatus=0;
Message_buf client_MessageBuf;
for(;;)
{
while(1)
{
cCommandInput = acceptInput();
fileOperation = (char *) malloc(sizeof(cCommandInput));
strcpy(fileOperation,cCommandInput);
/**Function call to determine operation read/delete/exit/invalid choice and filename*****/
commandInterpretationStatus = interpretCommand(cCommandInput,
inputOperation, inputFileName);
operation = inputOperation;
/**Function call to validate the input command******/
commandValidateStatus = validateCommand(
commandInterpretationStatus, inputOperation, inputFileName);
if(commandValidateStatus==-1)
{
printf("\n Invalid Operation");
}
/*Exit command entered***/
if (commandValidateStatus == 1)
{
/*Code to clear resources */
kill(serverPid,SIGKILL);
kill(clientPid,SIGKILL);
exit(0);
}
/***Read or Delete****/
if (commandValidateStatus == 2 || commandValidateStatus == 3)
{
printf("\n Read or Delete\n");
strcpy(client_MessageBuf.messageText,fileOperation);
client_MessageBuf.messageLength=strlen(fileOperation);
client_MessageBuf.messageType=1;
if((writePIPE(writefd,&client_MessageBuf))<0)
{
printf("\n Error writing on client side ");
}
//read(readfd,*client_MessageBuf,sizeof(client_MessageBuf));
//printf("\n Reding server responsed");
//printf("%s",client_MessageBuf.messageText);
}
}
}
}
int main()
{
int pipe1[2],pipe2[2];
pipe(pipe1);
pipe(pipe2);
pid_t pid;
pid=fork();
serverPid=pid;
if(pid==0)
{
/*Call Server*/
close(pipe1[1]);
close(pipe2[0]);
Server(pipe1[0], pipe2[1]);
}
else
{
close(pipe1[0]);
close(pipe2[1]);
Client(pipe2[0],pipe1[1]);
}
return 0;
}

It looks like the code writes and reads struct msgbuf incorrectly:
typedef struct msgbuf {
int messageLength;
int messageType;
char messageText[MSGBUFFER_SIZE];
} Message_buf;
// ...
strcpy(client_MessageBuf.messageText,fileOperation);
client_MessageBuf.messageLength=strlen(fileOperation);
client_MessageBuf.messageType=1;
if((writePIPE(writefd,&client_MessageBuf))<0)
// ....
int writePIPE(int fd, Message_buf *inputMessage){
printf("\n In write pipe message length :%d",inputMessage->messageLength);
printf("\n In write pipe message Data :%s",inputMessage->messageText);
ssize_t n=write(fd,inputMessage,inputMessage->messageLength);
printf("\n Size :%d", n);
return n;
}
The above pieces that write struct msgbuf only write the first messageLength bytes of the structure which doesn't include the length of messageLength and messageType members, i.e. it truncates the object.
When reading:
ssize_t readPIPE(int fd, Message_buf *outputMessage)
{
// ...
if((n=read(fd,outputMessage,sizeof(outputMessage)))==0)
It reads only sizeof(outputMessage) bytes, which is the size of the pointer, not the object. Even if you fix it by changing it to sizeof(*outputMessage) that won't do enough, since that would expect to read the complete object whereas the writing piece truncates the object.
A good start to fix it would be to split the message into two parts: header and payload. The header is a structure of a fixed size, e.g.:
typedef struct {
int messageType;
int payloadLength;
} MessageHeader;
The payload is a variable-length part following the header. This way it would first write the entire header object into the pipe followed by payloadLength bytes of payload. When reading it would first read again the entire header and then read exactly payloadLength bytes.
Also note, that read() and write() calls may read or write less then asked, so that case needs to be explicitly handled by keeping reading or writing until the exact number of bytes has been processed.

Related

How does one use qsort to sort a char containing pathnames/files based on their bytes?

I basically wrote a code in which I take two command line arguments one being the type of file that I want to search in my directory and they other being the amount I want(which is not implemented yet, but I can fix that)
The code is like so:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h>
#define sizeFileName 500
#define filesMax 5000
int cmpfunc( const void *a, const void *b) {
return *(char*)a + *(char*)b;
}
int main( int argc, char ** argv) {
FILE * fp = popen( "find . -type f", "r");
char * type = argv[1];
char * extension = ".";
char* tExtension;
tExtension = malloc(strlen(type)+1+4);
strcpy(tExtension, extension);
strcat(tExtension, type);
// printf("%s\n",tExtension);
int amount = atoi(argv[2]);
//printf("%d\n",amount);
char buff[sizeFileName];
int nFiles = 0;
char * files[filesMax];
while(fgets(buff,sizeFileName,fp)) {
int leng = strlen(buff) - 1;
if (strncmp(buff + leng - 4, tExtension, 4) == 0){
files[nFiles] = strndup(buff,leng);
//printf("\t%s\n", files[nFiles]);
nFiles ++;
}
}
fclose(fp);
printf("Found %d files\n", nFiles);
long long totalBytes = 0;
struct stat st;
// sorting based on byte size from greatest to least
qsort(files, (size_t) strlen(files), (size_t) sizeof(char), cmpfunc);
for(int i = 0;i< nFiles; i ++) {
if(0!= stat(files[i],&st)){
perror("stat failed:");
exit(-1);
}
totalBytes += st.st_size;
printf("%s : %ld\n",files[i],st.st_size);
}
printf("Total size: %lld\n", totalBytes);
// clean up
for(int i = 0; i < nFiles ; i ++ ) {
free(files[i]);
}
return 0;
}
So far I have every section set up properly, upon running the code say $./find ini 5, it would print out all the ini files followed by their byte size(it's currently ignore the 5). However, for the qsort(), I'm not exactly sure how I would sort the contents of char * files as while it holds the pathnames, I had to use stat to get the byte sizes, how would I print out a sorted version of my print statements featuring the first statement being the most bytes and finishes at the least bytes?
If we suppose your input is valid, your question could be simplified with:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define filesMax 5000
int cmpfunc(const void const *a, const void *b) { return *(char *)a + *(char *)b; }
int main(void) {
int nFiles = 4;
char *files[filesMax] = {"amazing", "hello", "this is a file", "I'm a bad file"};
qsort(files, strlen(files), sizeof(char), cmpfunc);
for (int i = 0; i < nFiles;; i++) {
printf("%s\n", files[i]);
}
}
If you compile with warning that give you:
source_file.c:11:23: warning: incompatible pointer types passing 'char *[5000]' to parameter of type 'const char *' [-Wincompatible-pointer-types]
qsort(files, strlen(files), sizeof(char), cmpfunc);
^~~~~
qsort() expect the size of your array (or in your case a subsize) and it's also expect the size of one element of your array. In both you wrongly give it to it. Also, your compare function doesn't compare anything, you are currently adding the first bytes of both pointer of char, that doesn't make a lot of sense.
To fix your code you must write:
qsort(files, nFiles, sizeof *files, &cmpfunc);
and also fix your compare function:
int cmpfunc_aux(char * const *a, char * const *b) { return strcmp(*a, *b); }
int cmpfunc(void const *a, void const *b) { return cmpfunc_aux(a, b); }
also size should be of type size_t:
size_t nFiles = 0;
Don't forget that all informations about how to use a function are write in their doc.
how would I print out a sorted version of my print statements featuring the first statement being the most bytes and finishes at the least bytes?
Your code don't show any clue that your are trying to do that, you are currently storing name file and only that. How do you expect sort your file with an information you didn't acquired ?
However, that simple create a struct that contain both file name and size, acquire information needed to sort it and sort it:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/stat.h>
#include <inttypes.h>
struct file {
off_t size;
char *name;
};
int cmpfunc_aux(struct file const *a, struct file const *b) {
if (a->size > b->size) {
return -1;
} else if (a->size < b->size) {
return 1;
} else {
return 0;
}
}
int cmpfunc(void const *a, void const *b) { return cmpfunc_aux(a, b); }
#define filesMax 5000
int main(void) {
size_t nFiles = 4;
struct file files[filesMax] = {{42, "amazing"},
{21, "hello"},
{168, "this is a file"},
{84, "I'm a bad file"}};
qsort(files, nFiles, sizeof *files, &cmpfunc);
for (size_t i = 0; i < nFiles; i++) {
printf("%s, %" PRId64 "\n", files[i].name, (intmax_t)files[i].size);
}
}
The function cmpfunc() provided adds the first character of each string, and that's not a proper comparison function (it should give a opposite sign value when you switch the parameters, e.g. if "a" and "b" are the strings to compare, it adds the first two characters of both strings, giving 97+98 == 195, which is positive on unsigned chars, then calling with "b" and "a" should give a negative number (and it again gives you 98 + 97 == 195), more on, it always gives the same result ---even with signed chars--- so it cannot be used as a sorting comparator)
As you are comparing strings, why not to use the standard library function strcmp(3) which is a valid comparison function? It gives a negative number if first string is less lexicographically than the second, 0 if both are equal, and positive if first is greater lexicographically than the second.
if your function has to check (and sort) by the lenght of the filenames, then you can define it as:
int cmpfunc(char *a, char *b) /* yes, you can define parameters as char * */
{
return strlen(a) - strlen(b);
}
or, first based on file length, then lexicographically:
int cmpfunc(char *a, char *b)
{
int la = strlen(a), lb = strlen(b);
if (la != lb) return la - lb;
/* la == lb, so we must check lexicographycally */
return strcmp(a, b);
}
Now, to continue helping you, I need to know why do you need to sort anything, as you say that you want to search a directory for a file, where does the sorting take place in the problem?

CAN bus port access via socket; non-blocking solution needed

I've got an application where I will be using a standalone C programming to read a CAN bus port with a socket. The user interface on this is Qt/QML code. I would like to use a non-blocking approach to call the bin program and either return nothing or return a string of the CAN packet.
The application will be low speed (just monitoring key presses, etc) so speed is not an issue. The current approach involves writing data from the socket program to a file, then having ANOTHER C program take the file and echo the string back to QML. UGH! Seems very messy. A simple Go/NoGo call would be easier. Here's the code I've got so far.
Thanks for any comments.
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <net/if.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/ioctl.h>
#include <linux/can.h>
#include <linux/can/raw.h>
// Returns 0 if no errors, > 0 if errors found
int main(void) {
struct ifreq ifr;
struct can_frame frame;
struct sockaddr_can addr;
int s; // CAN socket descriptor
int nbytes; // Number of bytes read from CAN socket
char run_daemon = 0; // Set to 1 to run as a daemon process
char show_errors = 0; // Set to 1 to print errors
char *ifname = "can0"; // Define the CAN driver for use
if (run_daemon) // Skip the daemon call if not enabled
daemon(1,1);
if ((s = socket(PF_CAN, SOCK_RAW, CAN_RAW)) < 0) {
if (show_errors)
perror("Error while opening RAW socket");
return 1;
}
strcpy (ifr.ifr_name, ifname);
ioctl(s, SIOCGIFINDEX, &ifr);
addr.can_family = AF_CAN;
addr.can_ifindex = ifr.ifr_ifindex;
if (bind(s, (struct sockaddr *)&addr, sizeof(addr)) < 0) {
if (show_errors)
perror("Error in socket bind");
return 2;
}
// Loop here for daemon process
while (1) {
// Read CAN frame data
nbytes = read(s, &frame, sizeof(struct can_frame));
// If data is ready, process it
if (nbytes > 0) {
// Print all relevent frame data to QML
printf("%d ",frame.can_id);
printf("%d ",frame.can_dlc);
if(frame.can_dlc>0) printf("%d ",frame.data[0]);
if(frame.can_dlc>1) printf("%d ",frame.data[1]);
if(frame.can_dlc>2) printf("%d ",frame.data[2]);
if(frame.can_dlc>3) printf("%d ",frame.data[3]);
if(frame.can_dlc>4) printf("%d ",frame.data[4]);
if(frame.can_dlc>5) printf("%d ",frame.data[5]);
if(frame.can_dlc>6) printf("%d ",frame.data[6]);
if(frame.can_dlc>7) printf("%d ",frame.data[7]);
printf("\n");
}
if (!run_daemon) { // Exit if daemon is not running
close(s); // Close the CAN socket
return 0;
}
}
return 0; // Should never get here !!!
}

why fgets() not working here?

In the below code scanf() is working for getting the name from the user but fgets() is not working pls someone help me to understand why it's not working
#include <stdio.h>
#include <stdlib.h>
typedef struct university{
int roll_no;
char name[16];
}uni;
int main()
{
uni *ptr[5],soome;char i,j=0;
for(i=0;i<5;i++)
{
ptr[i]=(uni*)calloc(1,20);
if(ptr[i]==NULL)
{
printf("memory allocation failure");
}
printf("enter the roll no and name \n");
printf("ur going to enter at the address%u \n",ptr[i]);
scanf("%d",&ptr[i]->roll_no);
//scanf("%s",&ptr[i]->name);
fgets(&ptr[i]->name,16,stdin);
}
while(*(ptr+j))
{
printf("%d %s\n",ptr[j]->roll_no,ptr[j]->name);
j++;
}
return 0;
}
First of all, fgets(char *s, int n, FILE *stream) takes three argument: a pointer s to the beginning of a character array, a count n, and an input stream.
In the original application you used the address operator & to get the pointer not to the first element of the name[16] array, but to something else (to use the address operator, you should have referenced the first char in the array: name[0]).
You use a lot of magic numbers in your application (e.g. 20 as the size of the uni struct). In my sample I'm using sizeof as much as possible.
Given that you use calloc, I've used the fact that the first parameter is the number of elements of size equal to the second parameter to preallocate all the five uni struct at once.
Final result is:
#include <stdio.h>
#include <stdlib.h>
#define NUM_ITEMS (5)
#define NAME_LENGTH (16)
typedef struct university{
int roll_no;
char name[NAME_LENGTH];
} uni;
int main()
{
uni *ptr;
int i;
ptr = (uni*)calloc(NUM_ITEMS, sizeof(uni));
if(NULL == ptr) {
printf("memory allocation failure");
return -1;
}
for(i=0; i<NUM_ITEMS; i++) {
printf("enter the roll no and name \n");
printf("You're going to enter at the address: 0x%X \n",(unsigned int)&ptr[i]);
scanf("%d",&ptr[i].roll_no);
fgets(ptr[i].name, NAME_LENGTH, stdin);
}
for(i=0; i<NUM_ITEMS; i++) {
printf("%d - %s",ptr[i].roll_no,ptr[i].name);
}
free(ptr);
return 0;
}
Note: I've added a call to free(ptr); to free the memory allocated by calloc at the end of the application and a different return code if it's not possible to allocate the memory.

Creating multiple child processes with a single pipe

I need to create three child processes, each of which reads a string from the command line arguments and writes the string to a single pipe. The parent would then read the strings from the pipe and display all three of them on the screen. I tried doing it for two processes to test and it is printing one of the strings twice as opposed to both of them.
#include <stdio.h>
#include <unistd.h>
int main (int argc, char *argv[]) {
char *character1 = argv[1];
char *character2 = argv[2];
char inbuf[100]; //creating an array with a max size of 100
int p[2]; // Pipe descriptor array
pid_t pid1; // defining pid1 of type pid_t
pid_t pid2; // defining pid2 of type pid_t
if (pipe(p) == -1) {
fprintf(stderr, "Pipe Failed"); // pipe fail
}
pid1 = fork(); // fork
if (pid1 < 0) {
fprintf(stderr, "Fork Failed"); // fork fail
}
else if (pid1 == 0){ // if child process 1
close(p[0]); // close the read end
write(p[1], character1, sizeof(&inbuf[0])); // write character 1 to the pipe
}
else { // if parent, create a second child process, child process 2
pid2 = fork();
if (pid2 < 0) {
fprintf(stderr, "Fork Failed"); // fork fail
}
if (pid2 = 0) { // if child process 2
close(p[0]); // close the read end
write(p[1], character2, sizeof(&inbuf[0])); // write character 2 to the pipe
}
else { // if parent process
close(p[1]); // close the write end
read(p[0], inbuf, sizeof(&inbuf[0])); // Read the pipe that both children write to
printf("%s\n", inbuf); // print
read(p[0], inbuf, sizeof(&inbuf[0])); // Read the pipe that both children write to
printf("%s\n", inbuf); // print
}
}
}
Your code doesn't keep looping until there's no more data to read. It does a single read. It also doesn't check the value returned by read(), but it should.
I've abstracted the fork() and write() (and error check) code into a function. This seems to work:
#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
static void child(int fd, const char *string)
{
pid_t pid = fork();
int len = strlen(string);
if (pid < 0)
{
fprintf(stderr, "%.5d: failed to fork (%d: %s)\n",
(int)getpid(), errno, strerror(errno));
exit(1);
}
else if (pid > 0)
return;
else if (write(fd, string, len) != len)
{
fprintf(stderr, "%.5d: failed to write on pipe %d (%d: %s)\n",
(int)getpid(), fd, errno, strerror(errno));
exit(1);
}
else
exit(0);
}
int main (int argc, char *argv[])
{
char inbuf[100]; //creating an array with a max size of 100
int p[2]; // Pipe descriptor array
if (argc != 4)
{
fprintf(stderr, "Usage: %s str1 str2 str3\n", argv[0]);
return 1;
}
if (pipe(p) == -1)
{
fprintf(stderr, "Pipe Failed"); // pipe fail
return 1;
}
for (int i = 0; i < 3; i++)
child(p[1], argv[i+1]);
int nbytes;
close(p[1]); // close the write end
while ((nbytes = read(p[0], inbuf, sizeof(inbuf))) > 0)
printf("%.*s\n", nbytes, inbuf); // print
return 0;
}
I ran the command multiple times, each time using the command line:
./p3 'message 1' 'the second message' 'a third message for the third process'
On one run, the output was:
the second messagemessage 1
a third message for the third process
On another, I got:
the second messagemessage 1a third message for the third process
And on another, I got:
message 1
the second messagea third message for the third process
(This is on a MacBook Pro with Intel Core i7, running Mac OS X 10.8.3, and using GCC 4.7.1.)

Http Streaming from ffmpeg, How to get a sequenced packet?

I am trying to make http streaming program.
So I follow this code at this.
However, when i decode, only one frame is decoded.
I think I need call back function.
Do you know how to make a call back function?
I know 'asf' packet's call back function is like int read_data(void *opaque, char *buf, int buf_size)
But the other formats(mp3, ogg, aac, ..) doesn't work..
Please help me.
Any advice or comment are very appreciated.
#include <stdio.h>
#include <stdlib.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libavdevice/avdevice.h>
int main(int argc, char **argv)
{
static AVInputFormat *file_iformat;
static AVFormatContext *pFormatCtx;
AVFormatParameters params;
AVCodecContext *pCodecCtx;
AVCodec *pCodec;
const char url[] = "http://listen.radionomy.com/feelingfloyd";
avcodec_register_all();
avdevice_register_all();
av_register_all();
av_log_set_level(AV_LOG_VERBOSE);
file_iformat = av_find_input_format("mp3"); /* mp3 demuxer */
if (!file_iformat)
{
fprintf(stderr, "Unknown input format: %s\n", &url[0]);
exit(1);
}
//file_iformat->flags |= AVFMT_NOFILE; /* ??? */
params.prealloced_context = 0;
if (av_open_input_file(&pFormatCtx, &url[0], file_iformat, 0, &params) != 0)
{
fprintf(stderr, "err 1\n");
exit(2);
}
/* poulates AVFormatContex structure */
if (av_find_stream_info(pFormatCtx) < 0)
{
fprintf(stderr, "err 2\n");
}
/* sanity check (1 stream) */
if (pFormatCtx->nb_streams != 1 &&
pFormatCtx->streams[0]->codec->codec_type != AVMEDIA_TYPE_AUDIO)
{
fprintf(stderr, "err 3\n");
}
pCodecCtx = pFormatCtx->streams[0]->codec;
/* find decoder for input audio stream */
pCodec = avcodec_find_decoder(pCodecCtx->codec_id);
if (pCodec == NULL)
{
fprintf(stderr, "err 4: unsupported codec\n");
}
if (pCodec->capabilities & CODEC_CAP_TRUNCATED)
pCodecCtx->flags |= CODEC_FLAG_TRUNCATED;
if (avcodec_open(pCodecCtx, pCodec) < 0)
{
fprintf(stderr, "err 5\n");
}
{
uint8_t *pAudioBuffer;
AVPacket pkt;
int ret;
int data_size = 2 * AVCODEC_MAX_AUDIO_FRAME_SIZE;
av_init_packet(&pkt);
//pkt.data=NULL;
//pkt.size=0;
//pkt.stream_index = 0;
pAudioBuffer = av_malloc(data_size * sizeof(int16_t));
while (av_read_frame(pFormatCtx, &pkt) == 0) {
//data_size = AVCODEC_MAX_AUDIO_FRAME_SIZE;
ret = avcodec_decode_audio3(pFormatCtx->streams[pkt.stream_index]->codec,
(int16_t *)pAudioBuffer, &data_size, &pkt);
/* got an error (-32) here */
if (ret < 0) {
av_strerror(ret, (char *)pAudioBuffer, data_size);
fprintf(stderr, "err 6 (%s)\n", pAudioBuffer);
break;
}
printf("size=%d, stream_index=%d |ret=%d data_size=%d\n",
pkt.size, pkt.stream_index, ret, data_size);
av_free_packet(&pkt);
}
av_free(pAudioBuffer);
}
avcodec_close(pCodecCtx);
av_close_input_file(pFormatCtx);
return 0;
}
I figure out this problem by using av_open_input_file.
I got a this problem when I made a iphone app that play http audio streaming. And the above code didn't work. only played just some of audio frame. it also means there are so many buffering.
However After using iphone audio callback function and large audio buffer, it works fine.
Those who are curious about the final code send me a messege.

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