Http Streaming from ffmpeg, How to get a sequenced packet? - http

I am trying to make http streaming program.
So I follow this code at this.
However, when i decode, only one frame is decoded.
I think I need call back function.
Do you know how to make a call back function?
I know 'asf' packet's call back function is like int read_data(void *opaque, char *buf, int buf_size)
But the other formats(mp3, ogg, aac, ..) doesn't work..
Please help me.
Any advice or comment are very appreciated.
#include <stdio.h>
#include <stdlib.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libavdevice/avdevice.h>
int main(int argc, char **argv)
{
static AVInputFormat *file_iformat;
static AVFormatContext *pFormatCtx;
AVFormatParameters params;
AVCodecContext *pCodecCtx;
AVCodec *pCodec;
const char url[] = "http://listen.radionomy.com/feelingfloyd";
avcodec_register_all();
avdevice_register_all();
av_register_all();
av_log_set_level(AV_LOG_VERBOSE);
file_iformat = av_find_input_format("mp3"); /* mp3 demuxer */
if (!file_iformat)
{
fprintf(stderr, "Unknown input format: %s\n", &url[0]);
exit(1);
}
//file_iformat->flags |= AVFMT_NOFILE; /* ??? */
params.prealloced_context = 0;
if (av_open_input_file(&pFormatCtx, &url[0], file_iformat, 0, &params) != 0)
{
fprintf(stderr, "err 1\n");
exit(2);
}
/* poulates AVFormatContex structure */
if (av_find_stream_info(pFormatCtx) < 0)
{
fprintf(stderr, "err 2\n");
}
/* sanity check (1 stream) */
if (pFormatCtx->nb_streams != 1 &&
pFormatCtx->streams[0]->codec->codec_type != AVMEDIA_TYPE_AUDIO)
{
fprintf(stderr, "err 3\n");
}
pCodecCtx = pFormatCtx->streams[0]->codec;
/* find decoder for input audio stream */
pCodec = avcodec_find_decoder(pCodecCtx->codec_id);
if (pCodec == NULL)
{
fprintf(stderr, "err 4: unsupported codec\n");
}
if (pCodec->capabilities & CODEC_CAP_TRUNCATED)
pCodecCtx->flags |= CODEC_FLAG_TRUNCATED;
if (avcodec_open(pCodecCtx, pCodec) < 0)
{
fprintf(stderr, "err 5\n");
}
{
uint8_t *pAudioBuffer;
AVPacket pkt;
int ret;
int data_size = 2 * AVCODEC_MAX_AUDIO_FRAME_SIZE;
av_init_packet(&pkt);
//pkt.data=NULL;
//pkt.size=0;
//pkt.stream_index = 0;
pAudioBuffer = av_malloc(data_size * sizeof(int16_t));
while (av_read_frame(pFormatCtx, &pkt) == 0) {
//data_size = AVCODEC_MAX_AUDIO_FRAME_SIZE;
ret = avcodec_decode_audio3(pFormatCtx->streams[pkt.stream_index]->codec,
(int16_t *)pAudioBuffer, &data_size, &pkt);
/* got an error (-32) here */
if (ret < 0) {
av_strerror(ret, (char *)pAudioBuffer, data_size);
fprintf(stderr, "err 6 (%s)\n", pAudioBuffer);
break;
}
printf("size=%d, stream_index=%d |ret=%d data_size=%d\n",
pkt.size, pkt.stream_index, ret, data_size);
av_free_packet(&pkt);
}
av_free(pAudioBuffer);
}
avcodec_close(pCodecCtx);
av_close_input_file(pFormatCtx);
return 0;
}

I figure out this problem by using av_open_input_file.
I got a this problem when I made a iphone app that play http audio streaming. And the above code didn't work. only played just some of audio frame. it also means there are so many buffering.
However After using iphone audio callback function and large audio buffer, it works fine.
Those who are curious about the final code send me a messege.

Related

confusing pointer error while implementing linked list

#define _CRT_SECURE_NO_WARNINGS
#include <stdio.h>
#include <stdlib.h>
#define MALLOC(p,s) {\
if (!((p) = malloc(s))) { \
fprintf(stderr, "insufficient memory");\
exit(EXIT_FAILURE);\
}\
}
#define IS_EMPTY(first) (!first)
typedef struct listNode* listPointer;
typedef struct listNode {
int data;
listPointer link;
}listNode;
void printList(listPointer first);
int main(void)
{
int x;
int tmpData;
listPointer first = NULL;
listPointer tmpLink = NULL;
FILE* fp = NULL;
if (!(fp = fopen("in.txt", "r"))) {
fprintf(stderr, "cannot open the file");
exit(EXIT_FAILURE);
}
while (!feof(fp)) {
fscanf(fp, "%d", &tmpData);
MALLOC(tmpLink, sizeof(listNode));
if (IS_EMPTY(first)) {
MALLOC(first, sizeof(listNode));
*tmpLink = *first;
}
tmpLink->data = tmpData;
tmpLink = tmpLink->link;
}
printList(first);
}
void printList(listPointer first)
{
for (; first; first = first->link) {
printf("%d ", first->data);
}
printf("\n");
}
We know that we can implement the insert function.
But I'm really curious about why this doesn't work.
What "first" refers to and what "tmpLink" refers to is the same
After implementing the link list while updating tmpLink,
I'm going to use "first" to print later.
I've spent almost a day just thinking about this, and I've tried debugging it, but I don't know why.

Trouble with creating an empty file using C programming language in UNIX environment

I have recently started programming in UNIX environment. I need to write a program which creates an empty file with name and size given in the terminal using this commands
gcc foo.c -o foo.o
./foo.o result.txt 1000
Here result.txt means the name of the newly created file, and 1000 means the size of the file in bytes.
I know for sure that lseek function moves the file offset, but the trouble is that whenever I run the program it creates a file with a given name, however the size of the file is 0.
Here is the code of my small program.
#include <unistd.h>
#include <stdio.h>
#include <fcntl.h>
#include <ctype.h>
#include <sys/types.h>
#include <sys/param.h>
#include <sys/stat.h>
int main(int argc, char **argv)
{
int fd;
char *file_name;
off_t bytes;
mode_t mode;
if (argc < 3)
{
perror("There is not enough command-line arguments.");
//return 1;
}
file_name = argv[1];
bytes = atoi(argv[2]);
mode = S_IWUSR | S_IWGRP | S_IWOTH;
if ((fd = creat(file_name, mode)) < 0)
{
perror("File creation error.");
//return 1;
}
if (lseek(fd, bytes, SEEK_SET) == -1)
{
perror("Lseek function error.");
//return 1;
}
close(fd);
return 0;
}
If you aren't allowed to use any other functions to assist in creating a "blank" text file, why not change your file mode on creat() then loop-and-write:
int fd = creat(file_name, 0666);
for (int i=0; i < bytes; i++) {
int wbytes = write(fd, " ", 1);
if (wbytes < 0) {
perror("write error")
return 1;
}
}
You'll want to have some additional checks here but, that would be the general idea.
I don't know whats acceptable in your situation but, possibly adding just the write() call after lseek() even:
// XXX edit to include write
if ((fd = creat(file_name, 0666)) < 0) {
perror("File creation error");
//return 1;
}
// XXX seek to bytes - 1
if (lseek(fd, bytes - 1, SEEK_SET) == -1) {
perror("lseek() error");
//return 1;
}
// add this call to write a single byte # position set by lseek
if (write(fd, " ", 1) == -1) {
perror("write() error");
//return 1;
}
close(fd);
return 0;

Examples for reading text files in FreeBSD kernel module

Could anyone give some simple examples (function names are good) for reading text files line by line (binary is OK if text is really hard) in a FreeBSD kernel module, from a given directory?
Really appreciate your kind help.
Here's a sample kernel module that'll cat your /etc/motd on load:
// kernel module motd catter.
// Doug Luce doug#forephypodia.con.com
#include <sys/param.h>
#include <sys/vnode.h>
#include <sys/fcntl.h>
#include <sys/module.h>
#include <sys/kernel.h>
#include <sys/namei.h>
#include <sys/proc.h>
#include <sys/sbuf.h>
static int catfile(const char *filename) {
struct sbuf *sb;
static char buf[128];
struct nameidata nd;
off_t ofs;
ssize_t resid;
int error, flags, len;
NDINIT(&nd, LOOKUP, FOLLOW, UIO_SYSSPACE, filename, curthread);
flags = FREAD;
error = vn_open(&nd, &flags, 0, NULL);
if (error)
return (error);
NDFREE(&nd, NDF_ONLY_PNBUF);
ofs = 0;
len = sizeof(buf) - 1;
sb = sbuf_new_auto();
while (1) {
error = vn_rdwr(UIO_READ, nd.ni_vp, buf, len, ofs,
UIO_SYSSPACE, IO_NODELOCKED, curthread->td_ucred,
NOCRED, &resid, curthread);
if (error)
break;
if (resid == len)
break;
buf[len - resid] = 0;
sbuf_printf(sb, "%s", buf);
ofs += len - resid;
}
VOP_UNLOCK(nd.ni_vp, 0);
vn_close(nd.ni_vp, FREAD, curthread->td_ucred, curthread);
uprintf("%s", sbuf_data(sb));
return 0;
}
static int EventHandler(struct module *inModule, int inEvent, void *inArg) {
switch (inEvent) {
case MOD_LOAD:
uprintf("MOTD module loading.\n");
if (catfile("/etc/motd") != 0)
uprintf("Error reading MOTD.\n");
return 0;
case MOD_UNLOAD:
uprintf("MOTD module unloading.\n");
return 0;
default:
return EOPNOTSUPP;
}
}
static moduledata_t moduleData = {
"motd_kmod",
EventHandler,
NULL
};
DECLARE_MODULE(motd_kmod, moduleData, SI_SUB_DRIVERS, SI_ORDER_MIDDLE);
This was cobbled together mostly from bits of https://svnweb.freebsd.org/base/release/10.1.0/sys/kern/vfs_mountroot.c?revision=274417&view=markup
There's no nice scanning/parsing facilities native kernel-side, so
that's usually done the hard way.

Creating multiple child processes with a single pipe

I need to create three child processes, each of which reads a string from the command line arguments and writes the string to a single pipe. The parent would then read the strings from the pipe and display all three of them on the screen. I tried doing it for two processes to test and it is printing one of the strings twice as opposed to both of them.
#include <stdio.h>
#include <unistd.h>
int main (int argc, char *argv[]) {
char *character1 = argv[1];
char *character2 = argv[2];
char inbuf[100]; //creating an array with a max size of 100
int p[2]; // Pipe descriptor array
pid_t pid1; // defining pid1 of type pid_t
pid_t pid2; // defining pid2 of type pid_t
if (pipe(p) == -1) {
fprintf(stderr, "Pipe Failed"); // pipe fail
}
pid1 = fork(); // fork
if (pid1 < 0) {
fprintf(stderr, "Fork Failed"); // fork fail
}
else if (pid1 == 0){ // if child process 1
close(p[0]); // close the read end
write(p[1], character1, sizeof(&inbuf[0])); // write character 1 to the pipe
}
else { // if parent, create a second child process, child process 2
pid2 = fork();
if (pid2 < 0) {
fprintf(stderr, "Fork Failed"); // fork fail
}
if (pid2 = 0) { // if child process 2
close(p[0]); // close the read end
write(p[1], character2, sizeof(&inbuf[0])); // write character 2 to the pipe
}
else { // if parent process
close(p[1]); // close the write end
read(p[0], inbuf, sizeof(&inbuf[0])); // Read the pipe that both children write to
printf("%s\n", inbuf); // print
read(p[0], inbuf, sizeof(&inbuf[0])); // Read the pipe that both children write to
printf("%s\n", inbuf); // print
}
}
}
Your code doesn't keep looping until there's no more data to read. It does a single read. It also doesn't check the value returned by read(), but it should.
I've abstracted the fork() and write() (and error check) code into a function. This seems to work:
#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
static void child(int fd, const char *string)
{
pid_t pid = fork();
int len = strlen(string);
if (pid < 0)
{
fprintf(stderr, "%.5d: failed to fork (%d: %s)\n",
(int)getpid(), errno, strerror(errno));
exit(1);
}
else if (pid > 0)
return;
else if (write(fd, string, len) != len)
{
fprintf(stderr, "%.5d: failed to write on pipe %d (%d: %s)\n",
(int)getpid(), fd, errno, strerror(errno));
exit(1);
}
else
exit(0);
}
int main (int argc, char *argv[])
{
char inbuf[100]; //creating an array with a max size of 100
int p[2]; // Pipe descriptor array
if (argc != 4)
{
fprintf(stderr, "Usage: %s str1 str2 str3\n", argv[0]);
return 1;
}
if (pipe(p) == -1)
{
fprintf(stderr, "Pipe Failed"); // pipe fail
return 1;
}
for (int i = 0; i < 3; i++)
child(p[1], argv[i+1]);
int nbytes;
close(p[1]); // close the write end
while ((nbytes = read(p[0], inbuf, sizeof(inbuf))) > 0)
printf("%.*s\n", nbytes, inbuf); // print
return 0;
}
I ran the command multiple times, each time using the command line:
./p3 'message 1' 'the second message' 'a third message for the third process'
On one run, the output was:
the second messagemessage 1
a third message for the third process
On another, I got:
the second messagemessage 1a third message for the third process
And on another, I got:
message 1
the second messagea third message for the third process
(This is on a MacBook Pro with Intel Core i7, running Mac OS X 10.8.3, and using GCC 4.7.1.)

Error writing and reading a structure from PIPE

I have a client server program where client writes a command on PIPE for server. While reading the command from Server it reads only first char of command and throws error. Can anyone help me with this?
#include <stdio.h>
#include <sys/types.h>
#include <unistd.h>
#include <errno.h>
#include <stdlib.h>
#include <sys/ipc.h>
#include <sys/msg.h>
#include <string.h>
#include <sys/wait.h>
#include <mqueue.h>
#include <sys/stat.h>
#include "Functions.h"
#define MSGBUFFER_SIZE 50000
pid_t serverPid;
pid_t clientPid;
typedef struct msgbuf {
int messageLength;
int messageType;
char messageText[MSGBUFFER_SIZE];
} Message_buf;
int writePIPE(int fd, Message_buf *inputMessage){
printf("\n In write pipe message length :%d",inputMessage->messageLength);
printf("\n In write pipe message Data :%s",inputMessage->messageText);
ssize_t n=write(fd,inputMessage,inputMessage->messageLength);
printf("\n Size :%d", n);
return n;
}
ssize_t readPIPE(int fd, Message_buf *outputMessage)
{
ssize_t len;
ssize_t n;
if((n=read(fd,outputMessage,sizeof(outputMessage)))==0)
{
printf("\n Error");
return 0;
}
if((len=outputMessage->messageLength)>0)
{
printf("\n Length ---->:%d",len);
if((n=read(fd,outputMessage->messageText,strlen(outputMessage->messageText)))!=len)
printf("\n ERRRRROR expected %d got %d",len,n);
}
//printf("\n In Read PIPE: %s",outputMessage->messageText);
return len;
}
void Server(int readfd,int writefd)
{
Message_buf server_MessageBuf;
ssize_t length;
if((length=readPIPE(readfd,&server_MessageBuf))==0)
{
printf("\n End of file while reading pathname");
}
//server_MessageBuf.messageText[length]='\0';
printf("\n LENGTH :%d",server_MessageBuf.messageLength);
printf("\n Printing in server: %s\n",server_MessageBuf.messageText);
}
void Client(int readfd,int writefd)
{
char inputFileName[MAX_SIZE];
char inputOperation[MAX_SIZE];
char *cCommandInput = NULL;
char *fileOperation = NULL;
char *operation = (char *) malloc(MAX_SIZE);
int commandValidateStatus = 0;
int commandInterpretationStatus=0;
Message_buf client_MessageBuf;
for(;;)
{
while(1)
{
cCommandInput = acceptInput();
fileOperation = (char *) malloc(sizeof(cCommandInput));
strcpy(fileOperation,cCommandInput);
/**Function call to determine operation read/delete/exit/invalid choice and filename*****/
commandInterpretationStatus = interpretCommand(cCommandInput,
inputOperation, inputFileName);
operation = inputOperation;
/**Function call to validate the input command******/
commandValidateStatus = validateCommand(
commandInterpretationStatus, inputOperation, inputFileName);
if(commandValidateStatus==-1)
{
printf("\n Invalid Operation");
}
/*Exit command entered***/
if (commandValidateStatus == 1)
{
/*Code to clear resources */
kill(serverPid,SIGKILL);
kill(clientPid,SIGKILL);
exit(0);
}
/***Read or Delete****/
if (commandValidateStatus == 2 || commandValidateStatus == 3)
{
printf("\n Read or Delete\n");
strcpy(client_MessageBuf.messageText,fileOperation);
client_MessageBuf.messageLength=strlen(fileOperation);
client_MessageBuf.messageType=1;
if((writePIPE(writefd,&client_MessageBuf))<0)
{
printf("\n Error writing on client side ");
}
//read(readfd,*client_MessageBuf,sizeof(client_MessageBuf));
//printf("\n Reding server responsed");
//printf("%s",client_MessageBuf.messageText);
}
}
}
}
int main()
{
int pipe1[2],pipe2[2];
pipe(pipe1);
pipe(pipe2);
pid_t pid;
pid=fork();
serverPid=pid;
if(pid==0)
{
/*Call Server*/
close(pipe1[1]);
close(pipe2[0]);
Server(pipe1[0], pipe2[1]);
}
else
{
close(pipe1[0]);
close(pipe2[1]);
Client(pipe2[0],pipe1[1]);
}
return 0;
}
It looks like the code writes and reads struct msgbuf incorrectly:
typedef struct msgbuf {
int messageLength;
int messageType;
char messageText[MSGBUFFER_SIZE];
} Message_buf;
// ...
strcpy(client_MessageBuf.messageText,fileOperation);
client_MessageBuf.messageLength=strlen(fileOperation);
client_MessageBuf.messageType=1;
if((writePIPE(writefd,&client_MessageBuf))<0)
// ....
int writePIPE(int fd, Message_buf *inputMessage){
printf("\n In write pipe message length :%d",inputMessage->messageLength);
printf("\n In write pipe message Data :%s",inputMessage->messageText);
ssize_t n=write(fd,inputMessage,inputMessage->messageLength);
printf("\n Size :%d", n);
return n;
}
The above pieces that write struct msgbuf only write the first messageLength bytes of the structure which doesn't include the length of messageLength and messageType members, i.e. it truncates the object.
When reading:
ssize_t readPIPE(int fd, Message_buf *outputMessage)
{
// ...
if((n=read(fd,outputMessage,sizeof(outputMessage)))==0)
It reads only sizeof(outputMessage) bytes, which is the size of the pointer, not the object. Even if you fix it by changing it to sizeof(*outputMessage) that won't do enough, since that would expect to read the complete object whereas the writing piece truncates the object.
A good start to fix it would be to split the message into two parts: header and payload. The header is a structure of a fixed size, e.g.:
typedef struct {
int messageType;
int payloadLength;
} MessageHeader;
The payload is a variable-length part following the header. This way it would first write the entire header object into the pipe followed by payloadLength bytes of payload. When reading it would first read again the entire header and then read exactly payloadLength bytes.
Also note, that read() and write() calls may read or write less then asked, so that case needs to be explicitly handled by keeping reading or writing until the exact number of bytes has been processed.

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