New Static Library has build error "libtool exited with code 1" - xcode4

I created a new static library in my iOS project and now I'm getting the build error
Command /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/libtool failed with exit code 1
How do I go about debugging this?

To see the actual output and not just the error message, try building your target or scheme with xcodebuild from command line.
I had a problem with the same error message. In my case, I couldn't build for the simulator, but it worked find when building for the device. The output from xcodebuild confirmed that Xcode could not set the proper architecture to build for the simulator.
Long story short, it turned out that one build setting was corrupted. The Mach-O Type setting in the Linking category was set to Relocatable Object File for some reason. I switched it back to Static Library and the error disappeared.

Related

Flutter trying to installing packages

No matter which package I tried to install when running on iOS simulator get an error the same no matter which package.
fatal error: module 'name of the module I'm trying' not found
Is a new MacBook Air, so I can't emulate Android to see if is the same.
Been days stuck here
This is the output:
Failed to build iOS app Error output from Xcode build: ↳
objc[94975]: Class AMSupportURLConnectionDelegate is implemented in both ?? (0x1faf938f0) and ?? (0x11acac2b8). One of the two will be
used. Which one is undefined.
objc[94975]: Class AMSupportURLSession is implemented in both ?? (0x1faf93940) and ?? (0x11acac308). One of the two will be used. Which
one is undefined.
** BUILD FAILED **
Xcode's output: ↳
/Users/rafy/Desktop/Flutter_App_with_Android_Studio/cte_baberia/ios/Runner/GeneratedPluginRegistrant.m:10:9:
fatal error: module 'firebase_auth' not found
#import firebase_auth;
~~~~~~~^~~~~~~~~~~~~
1 error generated.
note: Using new build system
note: Building targets in parallel
note: Planning build
note: Constructing build description
warning: Capabilities for Signing & Capabilities may not function correctly because its entitlements use a placeholder team ID. To
resolve this, select a development team in the Runner editor. (in
target 'Runner' from project 'Runner')
Could not build the application for the simulator. Error launching
application on iPhone 12 Pro Max.
Please run a flutter clean and then post the outputs when you run these commands:
pub get
and
flutter build ios

Android Studio 4 Build ERROR : Execution failed for task ':app:mergeDebugResources'

Hello this is my first time make android program and found this error but the code not have an error point. the error message is below :
Execution failed for task ':app:mergeDebugResources'.
Could not resolve all files for configuration ':app:_internal_aapt2_binary'.
Failed to transform aapt2-4.1.1-6503028-windows.jar (com.android.tools.build:aapt2:4.1.1-6503028) to match attributes {artifactType=_internal-android-aapt2-binary, org.gradle.libraryelements=jar, org.gradle.status=release, org.gradle.usage=java-runtime}.
> Execution failed for Aapt2Extractor: C:\Users\lenovo.gradle\caches\modules-2\files-2.1\com.android.tools.build\aapt2\4.1.1-6503028\cc838ebadee3649d47e07d029371bc1054e2200d\aapt2-4.1.1-6503028-windows.jar.
> java.io.IOException: Unable to delete directory 'C:\Users\lenovo.gradle\caches\transforms-2\files-2.1\aa8b5888abc00f78a9403248465821cc'
Failed to delete some children. This might happen because a process has files open or has its working directory set in the target directory.
- C:\Users\lenovo.gradle\caches\transforms-2\files-2.1\aa8b5888abc00f78a9403248465821cc\aapt2-4.1.1-6503028-windows
can someone tell me how to fix it ?
i had same problem in linux
tried many ways and asked some question.
finally found out there is file missing named aap2 in build-tools
i couldn't find that file to place it in destination so i deleted whole file and re Download it with sdk manager and if it doesn't work too i guess u should try reinstall android studio
yes its not a good answer but it was all experience i had with this error.

How to fix "vagrant up" errors when trying to set up Trellis?

I've been trying to set up a Trellis local WordPress dev environment from the Roots stack. I did all the steps from the docs, have the recommended folder structure, downloaded all the dependencies, but I still get a few errors.
First I get some errors and warnings when I use "yarn" in my theme folder, as suggested here. They say to use the CLI from my host instead of Vagrant box, that's just the MacBook's terminal right? Or do I need a CLI from VirtualBox?
The second error happens when trying to call "vagrant up", and this is one that I can paste here as it's a bit more concise.
There was an error while executing `VBoxManage`, a CLI used by Vagrant
for controlling VirtualBox. The command and stderr is shown below.
Command: ["hostonlyif", "create"]
Stderr: 0%...
Progress state: NS_ERROR_FAILURE
VBoxManage: error: Failed to create the host-only adapter
VBoxManage: error: VBoxNetAdpCtl: Error while adding new interface: failed to open /dev/vboxnetctl: No such file or directory
VBoxManage: error: Details: code NS_ERROR_FAILURE (0x80004005), component HostNetworkInterfaceWrap, interface IHostNetworkInterface
VBoxManage: error: Context: "RTEXITCODE handleCreate(HandlerArg *)" at line 95 of file VBoxManageHostonly.cpp
After Googling this I got a lot of outdated suggestions to check my PATH and restart the VirtualBox, but these I tried and didn't help. I hope someone can help me set this up, thanks. :)

v-play installation - Cant deploy on desktop and device

I’ve just installed v-play but when i compile to desktop i get error :-1: error: cannot find -lGL and exits.
Then if i compile to android it will compile and install but the it never successfully opens the app and it exits on deployment.
These are the warnings i get :
Warnings while parsing QML type information of /home/theguy/V-Play/5.5/android_armv5/qml/QtCanvas3D:
/home/theguy/V-Play/5.5/android_armv5/qml/QtCanvas3D/plugins.qmltypes:1:24: Reading only version 1.1 parts.
/home/theguy/V-Play/5.5/android_armv5/qml/QtCanvas3D/plugins.qmltypes:10:5: Expected only Component and ModuleApi object definitions.
Warnings while parsing QML type information of /home/theguy/V-Play/5.5/gcc_64/qml/QtWebSockets:
/home/theguy/V-Play/5.5/gcc_64/qml/QtWebSockets/plugins.qmltypes:1:24: Reading only version 1.1 parts.
/home/theguy/V-Play/5.5/gcc_64/qml/QtWebSockets/plugins.qmltypes:10:5: Expected only Component and ModuleApi object definitions.
Warnings while parsing QML type information of /home/theguy/V-Play/5.5/gcc_64/qml/QtCanvas3D:
/home/theguy/V-Play/5.5/gcc_64/qml/QtCanvas3D/plugins.qmltypes:1:24: Reading only version 1.1 parts.
/home/theguy/V-Play/5.5/gcc_64/qml/QtCanvas3D/plugins.qmltypes:10:5: Expected only Component and ModuleApi object definitions.
And these are the compile issues I get:
15:03:42: Packaging error: Command “/home/theguy/Android/Sdk/platform-tools/adb -s 9cc172fdedea pull /system/bin/sh: readlink: not found /home/theguy/Desktop/Projects/v-play/ConverseLanguages/build-ConverseLanguages-Android_for_armeabi_GCC_4_9_Qt_5_5_0-Release/app_process” failed.Exit code: 1
15:03:42: Package deploy: Failed to pull “/system/bin/sh: readlink: not found” to “/home/theguy/Desktop/Projects/v-play/ConverseLanguages/build-ConverseLanguages-Android_for_armeabi_GCC_4_9_Qt_5_5_0-Release/app_process”.
15:03:42: Package deploy: Running command “/home/theguy/Android/Sdk/platform-tools/adb -s 9cc172fdedea pull /system/lib/libc.so /home/theguy/Desktop/Projects/v-play/ConverseLanguages/build-ConverseLanguages-Android_for_armeabi_GCC_4_9_Qt_5_5_0-Release/libc.so”.
Error while building/deploying project ConverseLanguages (kit: Android for armeabi (GCC 4.9, Qt 5.5.0))
When executing step “Deploy to Android device”
please see here for a reply: https://v-play.net/developers/forums/t/installation-problem-error-cannot-find-lgl/
Cheers, Chris

Build error - variable environment not set correctly

I'm trying to build an opensource code on windows.
I get the error:
Warning: QT_QMAKE_EXECUTABLE reported QT_INSTALL_LIBS as D;/Qt/4.8.4/lib
Warning: D**;**/Qt/4.8.4/lib does NOT exist, Qt must NOT be installed correctly.
CMake Error at /usr/share/cmake-2.6.4/Modules/FindQt4.cmake:640 (MESSAGE):
Could NOT find QtCore header
(this is only a part of the error message)
I tried to re-install Qt, didn't work.
I tried to change QT_INSTALL_LIBS to be D:/Qt/4.8.4/lib (and not D:/Qt/4.8.4/lib) in my computer -> properties -> advanced - > environment variables but that didn't seem to change a thing.
I have no idea what to do next. Does anyone know what I should do fix it?

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