Setting up Motorola xoom simulator to test web applications - motorola

I have a web application which is developed for Ipad and which works fine in Ipad. I want to test it in motorola xoom. Can any one point me or guide me on how to set up motorola xoom simulator which has browser so that I could test my Web App in it?
Thanks

The information you need is on this page.
Here's a quick rundown:
- Install the Android SDK
- Create an AVD (Android Virtual Device) with the specs you're looking for (ie. resolution)
- Run the emulator with the AVD (emulator -avd )

Related

deploying Xamarin forms application to android phone

I am very new to xamarin forms. I developed a simple autocomplete application in Xamrin forms using Visual studio 2017 enterprise version. I want to deploy that application to android phones. When I created the application, I selected Cross Platform app (xamarin.forms or Native). below is the image of visual studio run button:
and the properties of the project are below:
any article or any steps to deploy this application to android phones will be highly appreciated.
Set Up Device for Development - source - https://developer.xamarin.com
Enable Debugging on the Device - By default, it will not be possible to debug applications on a Android device.
Install USB Drivers - This step is not necessary for OS X computers. Windows computers may require the installation of USB drivers.
Connect the Device to the Computer - The final step involves connecting the device to the computer by either USB or WiFi.
Once a device is connected to your computer you will see your device like this
Now Click the green arrow to start deploy and debug.
additional - This link will show you how to debug and prepare APK for release
https://developer.xamarin.com/guides/android/deployment,_testing,_and_metrics/

How to deploy Xamarin Forms App to iOS device for Testing

I m using VS2017 for Xamarin forms app development. With VS2017,I can use Android simulator and I can deploy the simple xamarin forms hello app to my Physical Android phone(after doing some settings on the android phone).
My problem now is How do I deploy my same Xamarin Forms hello app in VS2017 in my Windows 10 PC to an iOS device? right now, I have a macBook Pro and iphone6. I try the mac agent but this only for iOS simulator.
Please help. any link or help is very much appreciated.
Update 1:
The confusing part is App ID. Say, I created an AppID in Apple Portal called MySwiftDemo and on mac i created a dummy app with Bundle Id : com.FunProject.MyFirstSwiftDemo which I used it in AppID required by the Apple Portal
and I created XF-app in VS call MyVSFirstApp and this is the actual app will be deployed to iOS-device.
1) The app name in Mac and VS are not the same. So the provisioning file is referring everything from mac, Is it ok without Xamarin app name?
2) If I have another Xamarin forms app call My2ndApp to deploy to iOS device, do I need to create another AppID on Apple Portal and Bundle ID on mac?
Thanks
Subscribe to Apple's Developer Program
Visit the Apple Developer Portal to register. Note that in order to register as an Apple developer, it is necessary to have an Apple ID and costs $100/year
Create an iOS Signing Certificate
Follow the steps linked here
Provision your iOS Project and your physical iOS device for Developer Mode
Connect your physical iOS device to the USB port on the Mac, then follow the steps linked here
Using XamarinLivePlayer we can test the app on Android and iOS
Which was introduced in Microsoft Build 2017 Event(https://build.microsoft.com/).
You can read more at https://www.xamarin.com/live
https://www.visualstudio.com/vs/mobile-center/

Devolopping iOS apps with xamarin

i want to start a project that consist in mobile apps. can i develope native apps with Xamarin.Forms to the three platforms with a pc (Sony Vaio) and visual studio.
You can develop for Windows (Phone, or better yet Universal Windows Platforms Apps) and Android. They just work with Visual Studio.
If you want to build an iOS app as well, you are going to need a Mac. Building for iOS cannot be done without a Mac. There are a few options:
Buy a Mac laptop with a Windows VM; this is an option you see for most developers, however it is an expensive one because you're going to want a good MacBook Pro with a 1TB disk.
Buy a (cheap-ish) Mac (Mini); Xamarin is built so that you can let a standalone Mac machine do all the iOS building. All you have to do is install it with XCode and Xamarin, connect it to your network and you are ready to go. With the new Xamarin iOS Simulator for Windows you don't have to look at your Mac ever again. Let's be clear: the Simulator for Windows isn't a Simulator which runs on Windows. It simply mirrors the Simulator from your Mac.
Rent a Mac in the cloud. There are solutions like macincloud.com which let you rent a Mac hosted by them. They have different plans depending on your needs. The concept stays the same; you connect to a Mac in 'your network' (which is now over the internet) to build your iOS app.
Whichever option you choose; you are going to have to spend some extra money on Apple hardware to get to develop your iOS app.

Adobe Air - Blackberry app does not launch on device

I am using FlashBuilder 4.7 with the latest Blackberry OS Tablet SDK.
I installed the SDK and published my app (After going throug the signing process to make sure the app is signed).
When running the game on a blackberry simulator all is well.
BUT - When installing the app on the actual device (clicking on the icon) the application simply does not launch.
Any help will be much appreciated.
Koby.
Never publish at the AppWorld without trying at the device first.
Either try debugging on the BB10 device - using the Flash Builder and watch the logs:
Or build the release .bar file and install it to your BB10 device using the blackberry-deploy.bat -installApp .... -password .... or DDPBInstaller

Aptana - Mobile Phone Emulators

I'm new to the Aptana Studio 3 development environment. I have created some .html pages (and want to add jQuery Mobile at some point) and would like to see how they would look on a mobile phone, such as an iPhone or Android device.
When I click on the RUN button I have the choices of (A) Firefox - Internal Server or (B) Internet Explorer - Internal Server. This does bring up a view...but it really doesn't show how the code will look on a mobile phone.
Is there a way so that I can click on RUN (or whatever) and have the view come up as though it was on a mobile phone?
Not sure if I need to install some emulator or plug-in or configure my environment?
I've heard that something called "Titanium Studo" might be better?
Any advice would be helpful.
Thanks
Titanium Studo is an IDE for developping mobile application such as Android & iPhone using javascript, and we test our application into Android & iphone simulator.
There is also a mobile web project that allows you to create mobile web application using HTML5 (like m.facebook.com), but i didn't see any web simulator for mobile in Titanium Studo.
For ipad, i use this website to test: ipadpeek.com
Test ripple emulator in Chrome which is an extension

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